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    We're hosting an awesome Network-Wide Build Competition across our entire network and reckon you should join in! Head over to our News section or click here to check it out.
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Hello Toasters!

Summer is around the corner, which means it's time for a new sale! It's been roughly 3 months since the last sale so make sure to make use of it before it expires on 10 July.
All packages on the store will have 30% off starting today.
To celebrate summer, we've also added a new top tier rank, Mercury.
[​IMG] will include the following perks:
  • Single supply of the following:
    • $200,000 in-game​
    • 30,000 Claim Blocks​
    • 30 Common Keys​
    • 20 Uncommon Keys​
    • 15 Rare Keys​
    • 10 Legendary Keys​
    • 54 Online Only Chunkloaders​
    • 30 Always Online Chunkloaders​
  • Access to the following kits:
    • Infinity Evolved - Tier 6 (Info)​
    • SkyFactory 3 - Tier 6 (Info)​
    • Beyond - Tier 6 (Info)​
    • Tekkit - Dark Matter & Red Matter (Info)​
  • Access to the following disguises (1.7.10):
    • Snowman​
    • Magma Cube​
    • Iron Golem​
    • Fire Work​
    • Ender Crystal​
    • Donkey​
    • Boat​
    • Ender Pearl​
    • Fire Ball​
    • Mooshroom​
  • Access to the...
Hey Toasters!

Lots of progress this weeks, with development on our new Pixelmon Prison server having officially started last week. Server stability has also been improving steadily, however stalls have been becoming an issue recently. We do, however, have our dev looking into it, so server stalls should become less and less frequent throughout the next few weeks. Now, the changelog:

FTB: Beyond
  • Made changes to NuVotifier configs to fix issues with Voting on byd-2
  • Updated SpongeForge
  • Updated LuckPerms
  • Updated GriefPrevention
  • Updated Buycraft
  • Updated Lighterbans
  • Updated Nucleus on 1.10
  • Updated MSM on Game 1 - Titan, this will fix a bug where servers would "Freeze" and not start back up
  • Implemented Crash detection on Discord to show Beyond 1-2 differences, same for SF3 and it now works on both dedicated machines
  • FastAsyncWorldEdit config change: Max-Changes from 50M to 32K (1.10)
  • Gave Mods+ accesst to: draconicevolution.command.de_upgrade Command: de_upgrade
  • Added IC2 Chunk Loader to banned items list - Beyond
  • Implemented Lightning game mechanic fix for #439 (closed) - All 1.10 servers
  • Banned drop of evil usage on beyond servers and included drop of evil in a recipe for cursed earth.
  • Mods can now can unclaim tickets claimed by other mods (Mod+)
  • Updated betterkeepinventory on 1.10 servers
  • Fixed Duplication Bug - Redstone Dust/Block + Eye of Enders (AE2 + Flux Networks) on Beyond
  • Added following items to market blacklist on beyond and sf3:
    • Dice of Fate (botania:dice)
    • Ring of Thor (botania:thorRing)
    • Ring of Loki (botania:lokiRing)
    • Ring of Odin (botani:eek:dinRing)
    • Ring of the Aesir (botania:aesirRing)
    • Eye of the Flugel (botania:flugelEye)
    • Fruit of Grisaia (botania:infiniteFruit)
    • Key of the King's Law (botania:kingKey)
  • Added %block placeholder to afk machine warning message so that we can identify which type of...
PREFACE: THIS FEATURE ONLY APPLIES TO THE 1.10 SERVERS WE WILL HOST.

Hey Toasters!

Its been weeks in the making, but finally the administration team is proud to announce that we have completed work on our new, custom, votifier plugin! This new plugin will allow us to better reward voters who have played longer on the server, and allows us to introduce more dynamic rewards.

So why have we decided to get a new vote plugin? Well, our old votifier (the type of votifier most servers have) was very static, in that no matter what rank you were, no matter how many times you had voted, and no matter what link you used, you got the same reward. With this new votifier, we can do so much more. Some of the features of this new votifier include:
  • Ability to hook into Buycraft API to auto assign players a package when they are top voter
  • Ability to specify which vote sites should give what reward
  • Ability for players to vote when offline, and receive rewards upon login
  • Ability to set multiple types of rewards
  • Ability to assign black-list and white-list permissions to rewards, so that we can give different ranks different vote rewards
  • Ability to automatically give rewards to top voters
  • Ability to give rewards when a player reaches a certain amount of votes in a month
  • Ability to view the players who have the most votes with /vote top
So now that you know what our new votifier can do, you'll want to know what we have ACTUALLY done with it.
I have taken the liberty to summarise the new vote system in a google sheet, which can be found here. To be able to understand everything in this sheet however, I will need to give some background info.
There are 5 reward tiers, and the playtime/donator ranks are each assigned to a different tier, as can be seen in the below image:...
Hey Toasters!

As you may or may not be aware, last weeks changelog was skipped. This was due to that week being very slow and not much being done. There was simply nothing substantial enough to report. This week, however, was very different from last. @KaiNoMood , a person who has developed things for us in the past, late last week transitioned into a full-time position, meaning the many projects we have had planned can finally be put into play. This also means we can fix many bugs and other such issues in mods without waiting for the mod developer to fix them. Now, to the changelog:

Beyond
  • Updated BadgeUp - Fires fireworks, any soundfile in minecraft playable on achievement get. Also displays title and subtitle to the user.
  • Added words to Infinity/TL/Beyond/SF3 ChatReactions:
    Flippers,Jaski,Kaotic,Strawb,Strikefire,Langerz,Eckxecutioner,Kruger,Jordan,Modpack,Beyond,Infinity Evolved, SkyFactory3,Tekkit Legends, Claimblocks, Ban Hammer
  • Updated Husky Crates to latest version
  • Updated buycraft and votifier plugin configs to account for new crate rewarding system introduced in latest version of husky crates
  • Updated luckperms on all servers
  • Added nucleus.getfromip.base to moderators on all 1.10 servers
  • Updated messages.conf for btickets on all server
  • Fixed kit tier 5_2 being able to be spawned infinitely for donators on beyond-2
  • Updated Beyond-1 and Beyond-2 to 1.8.1
  • Updated motd for beyond servers to account for new version
  • Players now can do /seen on 1.10 servers
  • Updated BetterChunkLoaders to 3.4.8 on sf3 and byd
  • Added LPPrefixChanger, do /prefix to learn more
  • Updated SimpleTokens (details for this coming soon ;) )
  • fixed /kit claim on beyond
  • Fixed issue where staff names where not appearing when using staff chat
  • Fixed issue where players of a higher donator rank would lose rank when winning donation ranks that are lower from crates on beyond....
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ToastyNetworks is pleased to present you, for the first time ever…

Network-wide Build Competition!

That’s right! For the length of an entire month we are going to be running a build competition across the entire network. There is no cost or payment involved with submitting a build, meaning absolutely everyone can participate! While the competition is network wide, there will be winners for each server. This is because each server has a different variety of blocks and mods associated with it, meaning some servers may be seen as having an advantage in the competition over others.


Entries for the build competition close on 11th of July!
Timezones are as follows:

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What is the theme?
You might be wondering, “What do I need to build?” or “Is there a theme for the builds?”. Well, yes there is. The theme is history! However, we don’t simply mean history in terms of ancient egyptians or WWI. We mean any form of history you’d like! For example, real life history, history of your country, history of gaming, technology or even the history of our very own toasty servers. It doesn't matter as long it’s somehow associated with history!

We would also like to further this theme as well as making the competition a little more difficult for you all. Therefore, we have decided that your build must be at the very largest, 32x32 blocks (4 chunks). You can, however, go completely to bedrock or to sky limit in this area. We believe this will challenge you all and force you to think about space and shape for your builds!

What are the prizes?
For each server there will be a 1st, 2nd and 3rd place winner, each with their very own prizes! As previously stated, however, if a group has built something, only the person who...
Heey Toasters!

As many in our community may have known, Toasty Networks has been looking into expanding into the realm of Pixelmon for some time now. Today that has come to reality.

JamieS1211 is the Owner of a network named PixelmonPrison and is a developer in the Pixelmon Modpack team. He has worked with us before on a multitude of projects and has experience in the realm of server development.
Unfortunately due to changes in his life in the past year, as well as his personal development from a person who now enjoys creating new code opposed to maintaining it, his community had started to fade. This has led Jamie to make the decision to hand over his network to Toasty.

During this "transition period", of us taking over Jamie's Network, we will be providing updates (likely via the weekly changelogs) on what will stay the same, what will change, and what will be the new features that previously weren't available! Here are the three things that we currently have set in stone however:
  • We will be hosting both Pixelmon PvE, and Pixelmon Prison.
  • All PixelmonPrison donators will have ranks transferred to Toasty as the Iris rank.
  • As of now, ETA for Pixelmon release is in one month. This is subject to change and will be updated in future announcements.
Now, many of you understand the concept of Pixelmon PVE, but Pixelmon Prison? What is this?
Pixelmon Prison combines two of the most popular parts of minecraft, a prison themed server with the added awesomeness that is pokémon. To rank up, you will need to mine resources and sell them to get money. Then spend your money to get time in the safari zone. In the safari zone you can catch and battle pokémon to level up your pokémon and build up your Pokédex. When you feel ready you must pay for a gym battle. When you have beaten a gym you will be awarded with a gym badge, that comes in the form of a new rank. More details on this server type will be provided soon!

I hope everyone has a...
Hey Toasters!

New changelog detailing changes and additions in the past week for y'all. Fairly busy week behind the scenes in terms of organising new projects and such, and with the help of our new admin @PrincessStrawb , we should be able to push out more cool and exciting things at a higher frequency! Now, to the changelog:

Beyond
  • Fixed a ton of crashes we were having on SF3 and Beyond, I would say 90% of all crashes on both beyond and SF3 which we had in the past 2 weeks have been fully resolved now.
  • Fixed NullPointerException - Slot cannot be null! caused by SlotTransaction.
  • Fixed issue where Beyond would send a line which would crash MSM console and would result in it not booting back up after stalling or something
  • Updated KaisModFixes to new version to fix recipe issues on SF3 and Beyond
  • fixed crates on byd-2
  • fixed rf tools builders and mining dim on byd-2
  • fixed issue with glow effect perm not being given properly on donation store
  • fixed issue with glow effect perm not being given properly from crates
  • fixed husky crates config not converting to new format upon updating
  • fixed kits cooldown message error
SF3
  • Fixed a ton of crashes we were having on SF3 and Beyond, I would say 90% of all crashes on both beyond and SF3 which we had in the past 2 weeks have been fully resolved now.
  • Fixes dupe bug on v.1.2.25 and earlier for refined storage
  • Fixed NullPointerException - Slot cannot be null! caused by SlotTransaction.
  • Removed ChickenChunks mod again from SF3 as it was crashing the server
  • Updated announcements on pixelautomessages for sf3
  • Updated KaisModFixes to new version to fix recipe issues on SF3 and Beyond
  • fixed issue with glow effect perm not being given properly on donation store
  • fixed issue with glow effect perm not being given properly from crates
  • fixed husky crates config not...
Hey Toasters,

Rather small changelog this week as the administration team as of late has been quite busy IRL. On top of this, we have been needing to wait on a few things on the developer side to be done before we can do anything ourselves in terms of new additions to the server. Todays changelog outlines changes made in the past week:

Beyond
  • Updated SpongeForge
  • Fix Votifier not working on Beyond - 2 and Sf3- 2
  • Added warning to sync their inventory on hub via bossshop for byd-2
  • Beyond-2: Fixed spawn for mining world. No longer spawns you underground
  • Implemented KaiModFixes (fixes via Mixins), implements and replaces minecraft default recipe system and improves it by making it run async & over multiple cores. Meaning better TPS in general when crafting / auto crafting. With these fixes in, I will be running tests on Sky Factory 3 to see if we can enable auto crafting again (Refined Storage).
  • Updated Btickets on both 1.10 and 1.7.10
  • Fixed issue with /rt
  • Updated Forge to experiment with some commits ported from 1.11 branch (might break dormant chunk caching) - This update should greatly improve TPS
  • Reimplemented fixes for Beyond servers where servers would stall due to WCT
  • Fixed issue with AE2 crafting
  • Updated afk timer rule to please a certain staff members OCD
SF3
  • Reset and re-optimized configs for ExtraUtils2, environmental tech and tiny progressions
  • Updated SpongeForge
  • Fix Votifier not working on Beyond - 2 and Sf3- 2
  • Added warning to sync their inventory on hub via bossshop for sf3-2
  • Implemented KaiModFixes (fixes via Mixins), implements and replaces minecraft default recipe system and improves it by making it run async & over multiple cores. Meaning better TPS in general when crafting / auto crafting. With these fixes in, I will be running tests on Sky Factory 3 to see if we can enable auto crafting again (Refined...
Hey Toasters!

It's been a busy past week, with lots of new additions as well as some great progress on the TPS issues we were having on Beyond! We have come out with a second Beyond and SF3 server (which are currently temporarily disabled till we can resolve some inv-sync issues across servers). The IP's for these second servers are:
  • sf3-2.toastynetworks.net
  • byd-2.toastynetworks.net
This week we also had a wipe to the FTB: Infinity Evolved map, more information available here: https://forum.toastynetworks.net/threads/ftb-ie-map-reset.2969/

Now, the changelog:

Beyond
  • Sponge was causing an issue where it would duplicate entity UUID's causing both tracking and TPS issues, we had over 63000 duplicates in our level_sponge.dat, this is now resolved and is the source of our improved TPS
  • Updated SpongeForge on both 1.10 servers
  • general {
    # Experimental fix for weird behaviour of machines that interact with DR tanks. [default: true]
    B:experimentalChunkBorderFix=false
    } Changed to false from true
  • I:farmActionEnergyUseRF=750 changed from 500
  • added deep resonance crash patch to server
  • B:ItemBuildersWand=false extrautils2 Beyond
  • Updated BuycraftX on 1.10 servers
  • enabled chunk loader in extrautil config, due to beyond.zs script containing the removal of the recipe for that item. By disabling in extrautil config, every time we update, because the script line removing the item recipe cannot parse, the whole script breaks and a bunch of custom recipes break
Sky Factory 3
  • Updated SpongeForge on both 1.10 servers
  • Updated EconomyLite on all servers
  • Updated Sky Factory to 3.0.9
  • Sponge was causing an issue where it would duplicate entity UUID's causing both tracking and TPS issues, we had over 63000 duplicates in our level_sponge.dat, this is now resolved and is the source of our improved TPS
  • Updated Server List...
Hey Toasters!

We are pleased to announce that there is now a second server for both FTB: Beyond and SkyFactory 3! This announcement follows our need to keep up with our ever growing community and need to expand in order to keep the servers at a stable condition.

Some of you may be thinking that this means the original servers for FTB: Beyond and SkyFactory 3 are closing. This is NOT true. The new servers will be hosted along side the original servers and we have even decided to synchronize inventory and economy across both servers. (after weekend this will be implemented hopefully)

Server IPs.
Current FTB: Beyond -
byd.toastynetworks.net
Current SkyFactory 3 - sf3.toastynetworks.net
Second FTB: Beyond - byd-2.toastynetworks.net
Second SkyFactory 3 - sf3-2.toastynetworks.net

To be extra clear, here is a quick recap on what follows this announcement:
  • Two new servers, one for FTB: Beyond and the other for SkyFactory 3
  • The current servers will stay as they are, no changes and no wipes
  • Inventories and balance(after weekend hopefully) will be linked between server 1 and server 2 for both modpacks
  • You can join using the IPs listed just above
If you have any questions or queries be sure to reply down below or contact us via discord!
  • About Us

    ToastyNetworks has been an established network in the Modded Minecraft community since early 2013. We offer a wide variety of the latest modpacks and strive to provide our users with quality content and gameplay at all times. Our network is run by experienced administrators and staff, who are not only friendly and helpful, but are committed to providing our users with the best experience possible!
  • Follow us on Twitter

  • Support Us

    Our administration work extremely hard to make sure the server is running on the best servers, with the best software and connection. This ends up costing quite a lot, around $650 monthly! Help us our by contributing and buying a donation package today!

    Donate Now!