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  1. ToastyNetworks - Launcher

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    Are you using the brand new ToastyNetworks launcher yet? No? What are you waiting for! Enjoy a tweaked launcher made to make life easier for you! It includes pre-installed tweaks, fixes, texture packs and way more!
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Good Day Toasters,

Today we bring you all exciting news! After months of hard work, the final phase of the DeVco transition has been completed. We are happy to announce that ToastyNetworks now hosts the following (new) modpacks:

  • Agrarian Skies 2 (NA)
    IP: as.toastynetworks.net
  • Crackpack (NA)
    IP: cp.toastynetworks.net
  • Infinity Evolved - 2 (NA)
    IP: ie-2.toastynetworks.net
  • Infinity Evolved (EU)
    IP: ie.toastynetworks.eu
  • Infinity Evolved Expert (NA)
    IP: ix.toastynetworks.net
  • Infinity Skyblock (EU)
    IP: is.toastynetworks.eu
  • Infinity Skyblock (NA)
    IP: is.toastynetworks.net
  • Project Ozone 2 (NA)
    IP: po2.toastynetworks.net
  • Project Ozone 2 (EU)
    IP: po2.toastynetworks.eu
  • Regrowth (NA)
    IP: reg.toastynetworks.net
  • Revelation - 2 (NA)
    IP: rev-2.toastynetworks.net
  • Sky Factory 3 (EU)
    IP: sf3.toastynetworks.eu
  • Space Astronomy (NA)
    IP: ast.toastynetworks.net
  • Vanilla 1.8 (NA)
    IP: v8.toastynetworks.net
Looking for an overview on all modpacks and servers that Toasty offers? Click here

We are also pleased to announce that we now have European servers, we recommend anyone that lives closer to EU than to NA, to play on the EU servers (if your modpack offers one), to get a better and more stable connection.

Besides all of these new modpacks and servers there have been some interesting developments going on in terms of new content, in the coming weeks we will be rolling out the token shops (network wide) which will be a replacement for DeVco’s old point system. We are currently working on implementing the token shops server by server, once we have completed at least 1 server for 1.7.10 - 1.10.2 - 1.12.2 , we will start to release it and go from...
Hello Toasters,

Today I bring exciting news! We are introducing a chat plugin on all servers. @KaiNoMood has worked on a this new plugin for months upon months and finally we can present it to you all.
The new plugin will have the following key features:
  • Toggle-on/Toggle-off channels
    You can opt in or opt our for certain channels so your chat does not get spammed if you do not want to.
  • Global Chat
    You can chat across other servers and modpacks.
  • Modpack Wide Chat
    You can chat across other servers that host the same modpack, like Sky Factory 3.
  • Server Wide Chat
    This is the same as it currently is, chat with everyone that is online on the current server at the current time.
  • Local Chat
    Chat with your friends which are in the neighborhood (100 block range).
  • Chat logs
    Staff can now easily search across all chats to assist players if needed.
  • Global Private Messages
    Message players across other servers with ease.
  • Ignore other players
    Private Messages and Chats are filtered so you can't see this person sending messages.
  • Settings are global
    Ignore a player in 1 server and it will carry over if you play on other servers. This will also save settings like joining a specific channel or opting out of some channel.
With the new chat it opens up a whole world of new possibilities, a few things we are thinking about implementing in the near future are:
  • Parties
  • Friendlist
  • Chat filter
  • Tabby Chat like mod to switch easily between channels by using tabs (custom for Forge)
To join new channels or leave channel you need to use a few easy commands:
  • /chlist
    This command will display a list of channels you can join or leave.
    Aliases: /channels , /chls
  • /join <channel>
    This command lets you join a specific channel. Example: /join g
    This will show all messages from the channel.
  • /leave <channel>...
Hello Toasters!

I will be hosting a Q&A (Question and Answer) on 04-05-2018 (DD/MM/YYYY) on 21:00 CET (Countdown can be found here). It will be hosted on https://ask.fm/ToastyRubbertjuh , you can ask questions anonymously if you prefer, I don't mind.
The Q&A can be about anything, about me as a person, me as a Founder of one of the biggest modded minecraft networks or about ToastyNetworks in general. Please don't hesitate to ask your question, I will try to answer them to the best of my ability.
You can start by posting questions on ask.fm right now, I will start answering them on the 5th of may though (time above)

In the past, these Q&A's have proven to be very succesful, we hope this one will be as well.
I hope that you all will join me in this Q&A, I think it will be a lot of fun and we can all learn something from each other ^.^ Make sure to share this in-game and tell your friends about this in Discord, see you all soon.

Kind Regards,
Rubbertjuh - Brend Smits
Hey Toasters!

Here is the most recent changelog with all the changes that have happened in the past 3 weeks! There is a long list of changes we have made to the 1.10+ servers to improve server performance, including the new chunkloader plugin which has increased performance significantly already! We appreciate you guys reporting issues to the staff team, as well as supporting our servers! It means a lot :)

DW20
  • Fixed /ec permission
  • Ensure /spawn sends players to the overworld spawn point on all 1.10+ servers
  • Updated KaisModFixes to MC1.12.2-1.5.45 (Added log for AE2 Grids affecting TPS in order to help reducing lag caused by bad AE2 building)
  • Add recipe to craft a drop of evil into 2 wither dust
  • Prevent astral sorcery crystal from being picked up by item dislocators
  • Increase power used by ender quarries in an attempt to decrease their use for lag purposes
  • Decrease power used by laser drills to make them favourable over other means for lag purposes
  • Prevent AE2 storage drives from being stored in backpacks
  • Add tool tip warnings to AE2 storage cells regarding how many a player should store in their inventory at one time
  • Prevent the teleportation wand from going through claims, compact machine walls and bedrock
  • Fixed legendary crate not giving terrasteel ingots
  • Ban the dank/null dock and dank/nulls due to a duplication bug
  • Updated KaisModFixes to MC1.12.2-1.5.46 (More AE2 log about things causing lag to help staff fixing some bad TPS)
  • Blacklist Immersive Engineering multiblocks from being stored in a moving wand to prevent a dupe bug
  • Removed betterchunkloader v.3 and added BetterChunkLoader v.4.0
  • Updated KaisModFixes to MC1.12.2-1.5.47 (Fixed NPE server crash caused by Thermal Dynamics interacting with Compact Machines)
  • Tweaked BetterChunkLoader v.4 (1.10+ servers) (Always-on chunk loaders of offline players will unload if TPS is lower than 12, Prevent...
Hello all,

Today I bring great news for anyone who plays on our 1.10.2 and 1.12.2 servers! We currently use a chunk loader plugin which is not made by our developer @KaiNoMood , unfortunately this plugin has resulted in countless bugs, varying from duplication bugs, chunks not being loaded, server deadlocks(stalls) on server startup, bad performance and more.
At the moment, roughly 80% of our plugins are custom made, pretty much all of them are made by Kai. This has resulted in almost perfect integration into our other plugins and systems.
The new plugin will be called BetterChunkLoader and has some major changes, many of them we believe are big improvements.
  • The old chunkloader plugin used Iron and Diamonds blocks to configure chunkloaders, this caused unnecessary duplication bugs and performance hickups. This feature was removed and replaced with the following.
  • You just need to use one command (/bcl), or the BCL Tool, and a chat menu will show all the info you need with clickable elements.
  • Chunk loading/unloading won't cause deadlocks(stalls).
  • TPS is constantly checked and an automated system will start unloading chunk loaders if TPS is bad(<17 TPS), based on the players latest login.
  • Introduced a new category system which allows us to distinguish in chunkloaders given by rank, by purchase or by tokenshop for example. This should help to make sure certain ranks ALWAYS have the chunkloaders they are suppose to have and thus lower the need for refunds.
Screenshots:
[​IMG]
You can click on "Create online-only" or "Create Always-On" to create a new chunkloader in the chunk you selected. If you want to see which chunk it is, simply click "Highlight chunk"
[​IMG]
This is how a highlight looks like.
[​IMG]
Upon...
Hey Toasters!

We would like to give all of you a current update on the Toasty/DeVco merger based on our many hours in discussion so you can all be well informed as to what is going on. The main topics for finalisation were the Merger Timeline, Staff Integration, Kits, Plugin's, and Servers that will move to Toasty.

Timeline:

A lot of work is being placed on Kai to finish up many things before the merge is to happen. Among these are a global chat feature which will be new to Toasty, as well as making our token balances network-wide. Our estimate will be no later than the end of May.

Staff Integration:
As of today, DeVco staff with "Admin" rank will be joining the Toasty staff team. They will be learning about Toasty staffing duties and will be given a staff rank on the forums and Discord. Note that DeVco admins will still be committed to their duties on DeVco servers, so will not be given an in-game rank at Toasty. The purpose of this is to allow them to learn the ropes to make the transition smoother.

Kits:
Both DeVco and Toasty staff are working together on new and improved kits for the servers that are transitioning! This means that once the servers are released, those that have purchased ranks will be able to access kits immediately!

Servers:
Below is a final list of servers that will be transferring from DeVco to Toasty, as well as the servers that will not be moving over. A lot of thought went into this list, and final decisions were based on current level of play at DeVco and the future of 1.12 servers coming out, on-top of the expense of operating servers.

Servers Moving (Address change or use the ToastyNetworks Launcher):

  • Agrarian Skies 2
  • CrackPack
  • Infinity Evolved
  • Infinity Evolved (EU)
  • Infinity Evolved Expert
  • Infinity Skyblock
  • Infinity Skyblock (EU)...
Hello Toasters!

There have been a couple of rumours that have been going around the network, so we think it is time that we should address these through an announcement. At the beginning of the month, the administration team were approached by another server owner, asking if we would like to purchase their network called “DeVco”. We have known this modded network for a very long time and they are a well established community, so we immediately took this opportunity without a blink.

We are currently working with the Senior Administrators at DeVco, discussing our similarities and differences so we are able to make the transfer of DeVco as fluid as possible so it will not disturb gameplay. We are currently working on transferring some features that DeVco has to Toasty, so there will also be some exciting changes in the process!

Please note: We are still currently in the process of creating a timeline with finalised dates, as this is a very big task. Although, this should wrap up no later than the end of May.

What does this mean for the Toasty Community?
Well, the Toasty community will experience some changes, these include:

  • New Staff Members: As part of this acquisition, we will be acquiring the majority of the DeVco staff team. This means that you may see a lot of new faces at once, from “Trial Moderator” all the way up to “Administrator”. When the staff team does transfer, make sure you give these guys a warm welcome!
  • New Modpacks: As well as new staff members, this will also mean that ToastyNetworks will be hosting a lot of new packs. This includes Infinity Expert, Agrarian Skies 2, Project Ozone 2 and many more. Since we will be adding numerous modpacks at once, some features such as purchasable perks will be delayed on these servers. Once perks are set up for these servers, people that have purchased ranks will receive them.
  • As well as new modpacks, DeVco also runs Tekkit Legends, Infinity...
Hey Toasters!

Today we bring you the most recent change log! During this time we have put in place multiple fixes that should help to improve the overall performance of our servers and we also have some pretty neat updates coming shortly! Make sure you stay around to find out more!

DW20
  • Updated KaisModFixes MC1.12.2 to v1.5.43
  • Fixed some claim flags on DW20
  • /glow now works on 1.12
  • Updated KaisCommons, XSAPI and QuickShop-Sponge
  • Updated ToastyVoteTools to add misc stuff and update to 1.12.2 Sponge API 7
  • Sponge config changes:
  • [​IMG]
  • Updated Spongeforge for 1.12 to latest recommended.
  • Updated Grief Prevention on 1.12+

Revelation
  • Revelation updated to v.1.6.0
  • Updated KaisModFixes MC1.12.2 to v1.5.43
  • /glow now works on 1.12
  • Updated KaisCommons, XSAPI and QuickShop-Sponge
  • Updated ToastyVoteTools to add misc stuff and update to 1.12.2 Sponge API 7
  • Sponge config changes:
  • [​IMG]
  • Updated Spongeforge for 1.12 to latest recommended.
  • Updated Grief Prevnetion on 1.12+

Beyond/Sky Factory 3
  • Changed entity activation range (was 32 for most, now 16)
  • Updated KaisCommons, XSAPI and QuickShop-Sponge

Infinity Evolved
  • Updated KaisPluginFixes to v.0.9.12

Tekkit Legends
  • Updated KaisPluginFixes to v.0.9.12
  • Added Quarry world.
  • Added quarry command & permissions.
  • Removed voting link on /vote

Launcher
  • ToastyNetworks Launcher updated to v.1.3.4:
- Added Java 9 compatibility (with a simple...
Hey toasters!

Here is the changelog for this past 2 weeks! We have added many fixes as well as updated some of the plugins we use for 1.12 servers. We have also introduced a brand new plugin which will benefit us significantly - KRollback!

KRollback is a tool that can be used by moderators to rollback land and player inventories on our 1.10/1.12 servers! This means that if you happen to have an issue with a corrupt block at your base, we can rollback a specific selection of land using server snapshots to a previous state! (This is also the same for inventories!).

We are looking to implement this feature on our 1.7 servers and will announce this once we do so!

Direwolf 20
Updated KaisModFixes MC1.12.2 to 1.5.39
Added KRollback to all 1.10 and 1.12 servers
Updated KRollback to 0.9.1
Updated Trails for 1.12
Updated GP for 1.12
Updated GP for Beyond to build 540
Updated Forge on 1.12 servers to 2611
Updated SpongeForge on 1.12 servers to 2931
Updated QuickShop-Sponge to v0.10.7
Updated SynProxy to 0.9.1
Updated BetterKeepInventory to v.0.9.7
Updated KaisCommons and XSAPI

Revelation
Updated KaisModFixes MC1.12.2 to 1.5.39
Added KRollback to all 1.10 and 1.12 servers
Updated KRollback to 0.9.1
Updated Trails for 1.12
Updated GP for 1.12
Updated GP for Beyond to build 540
Updated Forge on 1.12 servers to 2611
Updated SpongeForge on 1.12 servers to 2931
Updated QuickShop-Sponge to v0.10.7
Updated SynProxy to 0.9.1
Updated BetterKeepInventory to v.0.9.7
Updated KaisCommons and XSAPI

Beyond
Added KRollback to all 1.10 and 1.12 servers
Updated KRollback to 0.9.1
Fixed issue where on Beyond claims would not expire after 45 days of inactivity
Updated QuickShop-Sponge to v0.10.7
Updated SynProxy to 0.9.1
Updated BetterKeepInventory to v.0.9.7
Updated KaisCommons and XSAPI

Sky Factory 3...